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	<title>Free Realms News &#187; money trading</title>
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		<title>SOE&#039;s Agency, Free Realms To Support Real Money Trading</title>
		<link>http://www.freerealmsnews.com/free-realms-news/soes-agency-free-realms-to-support-real-money-trading/</link>
		<comments>http://www.freerealmsnews.com/free-realms-news/soes-agency-free-realms-to-support-real-money-trading/#comments</comments>
		<pubDate>Tue, 15 Feb 2011 04:03:08 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[free realms news]]></category>
		<category><![CDATA[everquest ii]]></category>
		<category><![CDATA[fantasy adventure game]]></category>
		<category><![CDATA[free realms]]></category>
		<category><![CDATA[game play]]></category>
		<category><![CDATA[money trading]]></category>
		<category><![CDATA[sony online entertainment]]></category>

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		<description><![CDATA[Sony Online Entertainment and Live Gamer Expand Transaction-based Game Play to Additional Titles Live Gamer Exchange to Power RMT in The Agency and Free Realms SEATTLE, WA &#8211; May 14, 2008 &#8211; Live Gamer, the premier operator of a publisher-supported marketplace for real money trading of virtual items, has announced it has entered into an [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.freerealmsnews.com/wp-content/uploads/2011/02/1297742588-29.jpg" style="float:left;clear:both;margin:0 15px 15px 0" /><b>Sony Online Entertainment and Live Gamer Expand Transaction-based Game Play to Additional Titles</b>
<p>Live Gamer Exchange to Power RMT in The Agency and Free Realms</p>
<p>SEATTLE, WA &#8211; May 14, 2008 &#8211; Live Gamer, the premier operator of a publisher-supported marketplace for real money trading of virtual items, has announced it has entered into an agreement with Sony Online Entertainment (SOE) to offer real money trading (RMT) in the upcoming titles published by SOE — The Agency™ and Free Realms™. The two companies are leading the evolution of the gaming industry into transaction-based business models that open emergent game play styles for gamers and opportunities for publishers.</p>
<p>Live Gamer&#8217;s service, called Live Gamer Exchange™, will provide the SOE gaming community within these new games with a trusted way to conduct real-money transactions. Earlier this year, Live Gamer incorporated SOE&#8217;s proven Station Exchange technology, the first publisher-developed and sanctioned RMT marketplace, into its own e-commerce platform. The Live Gamer Exchange is currently operating within EverQuest® II, SOE&#8217;s popular MMORPG (www.livegamer.com)</p>
<p>The next genre of SOE MMOGs to incorporate the Live Gamer Exchange will include:</p>
<p>* The Agency, a fast-paced online action shooter, will let players experience the life of an elite espionage agent with a &#8220;you are what you wear&#8221; level of customization. As they travel to exotic locales, infiltrate enemy organizations, and seek global domination for their own agency, gamers will be able to customize their characters through attire, weaponry, gadgets, vehicles, gear and aliases that tailor their game play.* Free Realms, a whimsical fantasy adventure game targeted toward families, will be free to play and offer a catalog of items made by and for players to customize their avatars as much as they wish. The Live Gamer Exchange will provide a new and efficient mechanism for trading these items within the game.</p>
<p>Said John Smedley, president of Sony Online Entertainment, &#8220;We are actively exploring free-to-play and other revenue models, and always looking for new ways to engage and entertain gamers. Live Gamer is a proven partner that protects and supports our gamers who participate in RMT. We trust them to handle this area of the business for us so that we can focus on creating and growing our games.&#8221;</p>
<p>&#8220;SOE pioneered the MMO genre and continues to evolve it by offering new game play experiences, revenue models and expanded demographic appeal. Live Gamer is proud to be a key part of the movement toward transaction-based game play,&#8221; said Live Gamer co-founder and president, Andrew Schneider. &#8220;We&#8217;re now building on the launch of the Live Gamer Exchange with EverQuest II, and expanding our relationship with SOE to power additional games including these two titles for which the idea of RMT has been built in from the very early stages of design.&#8221;</p>
</p>
<p><a href="http://kotaku.com/?_escaped_fragment_=390505/soes-agency-free-realms-to-support-real-money-trading">SOE&#39;s Agency, Free Realms To Support Real Money Trading</a></p>
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		<title>Sony Online Entertainment expands microtransaction service into EverQuest II, other MMOs</title>
		<link>http://www.freerealmsnews.com/free-realms-news/sony-online-entertainment-expands-microtransaction-service-into-everquest-ii-other-mmos/</link>
		<comments>http://www.freerealmsnews.com/free-realms-news/sony-online-entertainment-expands-microtransaction-service-into-everquest-ii-other-mmos/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 22:03:05 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[free realms news]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[del icio us]]></category>
		<category><![CDATA[everquest ii]]></category>
		<category><![CDATA[money trading]]></category>
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		<description><![CDATA[by AJ Glasser January 25, 2010 09:42 AM PST Micro-transactions &#97;&#114;&#101; &#109;&#97;&#107;&#105;&#110;&#103; &#97; &#98;&#105;&#103;&#103;&#101;&#114; impact in the major massively multiplayer online market. PoxNora, Free Realms, EverQuest, &#97;&#110;&#100; EverQuest II &#97;&#114;&#101; among the titles &#116;&#104;&#97;&#116; will &#98;&#101; affected by this &#110;&#101;&#119; deal. Sony Online Entertainment &#97;&#110;&#100; microtransaction service provider Live Gamer announced &#97; service deal this [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.freerealmsnews.com/wp-content/uploads/2010/02/309_freerealms.jpg" style="float:left;clear:both;margin:0 15px 15px 0" />
<ul>
<li>by AJ Glasser</li>
<li>January 25, 2010 09:42 AM PST</li>
</ul>
<p>Micro-transactions &#97;&#114;&#101; &#109;&#97;&#107;&#105;&#110;&#103; &#97; &#98;&#105;&#103;&#103;&#101;&#114; impact in the major massively multiplayer online market. PoxNora, Free Realms, EverQuest, &#97;&#110;&#100; EverQuest II &#97;&#114;&#101; among the titles &#116;&#104;&#97;&#116; will &#98;&#101; affected by this &#110;&#101;&#119; deal.</p>
<p>Sony Online Entertainment &#97;&#110;&#100; microtransaction service provider Live Gamer announced &#97; service deal this morning &#116;&#104;&#97;&#116; would expand Live Gamer&#8217;s real money trading market in PoxNora, Free Realms, EverQuest, &#97;&#110;&#100; EverQuest II.</p>
<p>The real money trading market &#105;&#115; called &#8220;Elements.&#8221; The software powers microtransactions &#119;&#105;&#116;&#104;&#105;&#110; games in &#97; &#119;&#97;&#121; &#116;&#104;&#97;&#116; streamlines &#97; lot of the fuss &#111;&#110; both the technical &#115;&#105;&#100;&#101; &#97;&#110;&#100; the user &#115;&#105;&#100;&#101; of massively multiplayer online games.</p>
<p>If &#106;&#117;&#115;&#116; &#110;&#111;&#119; you&#8217;re &#103;&#111;&#105;&#110;&#103; &#8220;So &#119;&#104;&#97;&#116;?&#8221; &#99;&#111;&#110;&#115;&#105;&#100;&#101;&#114; the fact &#116;&#104;&#97;&#116; &#116;&#104;&#114;&#101;&#101; years ago, the &#111;&#110;&#108;&#121; free-to-play MMO anybody &#104;&#97;&#100; &#101;&#118;&#101;&#114; heard of was Maple &#115;&#116;&#111;&#114;&#121;. Microtransaction models have grown &#115;&#105;&#110;&#99;&#101; &#116;&#104;&#101;&#110;, slowly trickling &#105;&#110;&#116;&#111; Western MMOs as &#109;&#111;&#114;&#101; developers &#99;&#111;&#110;&#115;&#105;&#100;&#101;&#114; ditching their subscription-based models &#116;&#111; get in &#111;&#110; some of the (microtrans)action &#116;&#104;&#97;&#116; Facebook games enjoy (see GamePro issue #258, &#8220;The Rise of Facebook Gaming&#8221;).</p>
<p>Speaking &#116;&#111; GamePro, Live Gamer CEO Mitch Davis &#98;&#114;&#111;&#107;&#101; down the benefits of the deal &#116;&#111; users &#97;&#110;&#100; &#101;&#120;&#112;&#108;&#97;&#105;&#110;&#101;&#100; the evolution of the microtransaction model. &#8220;This &#105;&#115; &#97; business model that&#8217;s &#98;&#101;&#101;&#110; &#112;&#111;&#112;&#117;&#108;&#97;&#114; in Japan &#97;&#110;&#100; Korean,&#8221; he said. &#8220;Consoles aren&#8217;t as big in Asia, &#115;&#111; online games evolved &#116;&#111; microtransactions &#102;&#97;&#115;&#116;&#101;&#114; [than Western MMOs].&#8221;</p>
<p>Thanks &#116;&#111; SOE&#8217;s partnership, Live Gamer &#105;&#115; &#110;&#111;&#119; powering 125 games globally. Davis said he expects &#116;&#104;&#97;&#116; number &#116;&#111; climb &#116;&#111; 200 in North America alone &#98;&#101;&#102;&#111;&#114;&#101; 2010 &#105;&#115; out.</p>
<p>&#8220;When you look [at &#97; game] like Free Realms, you know it&#8217;s good – it&#8217;s robust,&#8221; Davis said. &#8220;Elements enhances &#116;&#104;&#97;&#116;, it provides &#97; very robust microtransaction service for the user.&#8221;</p>
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<p><a href="http://www.gamepro.com/article/news/213683/soe-microtransactions/">Sony Online Entertainment expands microtransaction service &#105;&#110;&#116;&#111; EverQuest II, other MMOs</a></p>
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